Parent State ID: 96
State Depth: 17
Action Taken: clean-shot(shot3, ingredient1, right, left)
Action Reasoning: The next logical action is to clean the shot3, which is empty and not clean, so it can be reused to transfer the next ingredient for cocktail1, moving closer to the goal.
State Description: - Shot1: Contains cocktail2, not clean, not empty, on the table.- Shot2: Clean, empty, on the table.- Shot3: Clean, empty, on the table.- Shaker1: Contains ingredient1, not clean, not empty, unshaken, at fill level l1, on the table.- Dispenser1: Contains ingredient1 (red).- Dispenser2: Contains ingredient2 (blue).- Left hand: Empty.- Right hand: Empty.- Cocktail1: Defined by mixing ingredient1 and ingredient2.- Cocktail2: Transferred to shot1.
Action Path: ['grasp(right, shot3)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)', 'leave(right, shot3)', 'grasp(left, shaker1)', 'shake(cocktail2, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail2, shot1, left, shaker1, l2, l1)', 'clean-shaker(left, right, shaker1)', 'grasp(right, shot3)', 'leave(left, shaker1)', 'clean-shot(shot3, ingredient2, right, left)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient1, right, left)']

INACTIVE REASON: deactivated because diagram generation failed or invalid action chosen: Right hand is not holding shot3, violating precondition.
